![]() ![]() Alongside the regular version of First Departure, a limited edition package, the Eternal Edition, was released. Recordings were made at the Oracle Post studios in Burbank, CA. The English localization was handled by Nanica, Inc., with voiceover production services provided by Epcar Entertainment, Inc. Plot-wise, it remains virtually unchanged, with some new additions regarding optional scenarios and the two new characters. The voice actors were fully re-cast and it has massive amounts of voiced dialogue in comparison to the original. Production I.G provided the artwork and animated cutscenes for the game. The same engine was used for The Second Story 's remake Star Ocean: Second Evolution, produced at the same time as this game. įirst Departure was produced using an improved version of Star Ocean: The Second Story 's engine, which introduced prerendered backgrounds and 3D battle fields. Yoshinori Yamagishi, producer of the series, stated that he wanted the remakes to feel as though they are completely new games. The first details about the game were revealed at the "Star Ocean Special Stage" during the Square Enix Party 2007, alongside those of Star Ocean: Second Evolution, which was released four months later. It has also a theme song, " Heart", performed by the Japanese group Asunaro, and three added tracks: "Come on Bunny" and "Mission to the Deep Space" from The Second Story 's soundtrack, and "Mother Ocean" from the Star Ocean Perfect Sound Collection. Music Ĭollected into the album Star Ocean: First Departure Original Soundtrack, the remake features the remastered tracks arranged by Motoi Sakuraba that appeared in the Star Ocean Soundtrack. You can help Star Ocean Wiki by expanding it. The Mastery (also called Proficiency) system was introduced.Most items (except weapons, valuables and accessories) are also carried over. Skills, Talents and Item Creation specialties are virtually the same from those from Second Evolution, itself mostly taken the The Second Story.The MP cost of most Special Arts were changed along with the level requirement to be learned however, the art slots is reduced to only two.Linking special attacks to make combos and increase the amount of damage is now possible.Unlike the original game where the player has to select which enemy to attack and see the character go towards that enemy and attack, the player now has full manual control of any party member.They increased from the SNES version to around 80 different endings. However, new characters, and consequentially, new Private Actions and endings were added. The plot remains mostly unchanged from Star Ocean.New recruitable characters: Erys Jerand and Welch Vineyard.All major story events now have voice acting. New voice actors, animated cutscenes and character portraits, as well as a new character designer.The result of this is that some areas are obscured off to the side of the screen where they cannot be seen, even if the areas were in plain view in the original Star Ocean for SNES, and in completely different places. The physical layouts for towns and villages have been completely redone, sometimes in an attempt to fit the town to the width of the PSP screen. Massive stretches of areas were cut (even areas that contained treasure chests) and replaced with an overworld, whereas the original Star Ocean did not have any overworlds. New specialties have been added to the item creation portion of the game, as well as Super Specialties, where the entire party works together to create new items. The battle system has been updated to be like more recent Star Ocean titles, with a fully 3D battlefield and the ability to move in all directions. ![]() There are also brand-new, fully voiced animated cut-scenes provided by anime powerhouse Production I.G., and much of the in-game dialogue is voiced as well. The overworld map is a fully 3D environment not present in the original Star Ocean for SNES. Updates GraphicalĪll assets in the game have been updated, with character sprites being touched up and backgrounds rendered in full 3D during battle, and hand drawn environments in towns and dungeons. The game uses randomly triggered encounters for its battles, except for select story instances. Star Ocean: First Departure marks the first time that a version of Star Ocean, the initial installment in the popular Star Ocean franchise, is available in North America. With the help of a stalwart band of local heroes, the crew must work together to unravel a mystery and halt a galactic war. Space Date 346: The crew of a Terran Federation ship arrives on the planet Roak.
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